Happy IWSG Day. Hope you are writing or thinking about writing or about to be writing. However you are doing, maybe this little Fall poem will help inspire you, or gives you a chuckle. Plus a couple of surprises at the end...
Tis the season of dry hands
For turning off and on the fans
When we make then cancel plans
if it rains.
Cozy colors everywhere
Xmas music in the air
And arthritis starts to flair
oh, what pains.
Tis the season for achoos
And a few souls sing the blues
Don't forget the "I love you's"
let them know.
Favorite flavor: pumpkin spice
Inside fire, outside ice
Fuzzy sweaters warm up nice
on the go.
Tis the season for dry lips
Watching vids for all the tips
'Specially when cold weather nips
like a pup.
Shorter days and longer eves
Crunchy, crinkly, colored leaves
Perfect time for story weaves
I wanted to share my new cover with you all! I'm working very hard to get this one out there. Goal is December. And the awesome cover by Carrie Butler is motivating me to push myself even harder!
Pop Travel #4
In 2085, cutting edge technology is the most valuable currency, and the black tech market offers high pay-offs for diamond-level code.
Jared Nertz is an easy-going ex-juicer gone legit working for Pop Travel Technologies, and just when he finishes his long-awaited Conduction project--the process of storing data in the brain--someone immediately steals it and kills his mentor, framing him for the murder. Now it's up to his lawyer/wife Miki and their resourceful friends, Geri and Cooper to prove Jared's innocence by recovering the stolen tech before the criminal killer sells it. But that's only the beginning, as they discover a darker threat when they dig deeper into the case.
I'm extra excited about the cover because I talked my oldest son into modeling for it. I love it!
And lastly, a shout out to my writer friend, Christine Rains whose latest installment in her dark fantasy LitRPG trilogy, Khthonia was just released... BLIGHT OF THE NECROMANCER
When offered a choice between tedious research or fighting a dragon, the players always choose the dragon.
Even when they’re dangerously outmatched.
No one rational ever wants to play a bard, but Nora Quinn believed she could use her class’ skills of perception to her advantage as an investigator. As Essaerae the elven bard, she regrets picking the role now that the players are trapped in the dark realm of Khthonia. She desperately desires to go home, but her friends want to stay in the fantasy world, causing a rift in the party. To lift the Specter Plague curse from the land and win the game, the heroes must defeat the conniving necromancer. Yet he’s shadowing them with death the entire way.
Seeking the tools they need, Nora and her friends must survive perilous side quests and hordes of undead. The answer to how to slay the villain lies in the western ruins, but Nora is certain he is the only one who can get her home. And for that, he needs to stay alive.
Nora must choose between killing the necromancer and lifting the curse or siding with him and going home. Neither choice feels like a victory.
A fantasy LitRPG/GameLit for fans of tabletop role-playing games.
Cuddle up, buttercup!